Powers of Blood
The Powers of Blood in the Network Test, with the numbers for every + level. Up to five can be manifested at once. 101Leafy researched the game.
Power of Blood
The Power of Blood confers various powers upon Bloodsworn.
Up to 5 powers can manifest simultaneously.
Powers of Blood can be freely swapped.
Max HP Up
Raises maximum HP.
Effect improves with higher + value.
+2 is the maximum.
Max Stamina Up
Raises maximum stamina.
Effect improves with higher + value.
+2 is the maximum.
Stamina Recovery Up
Raises stamina recovery speed.
Effect improves with higher + value.
+2 is the maximum.
Stamina Cost Down
Actions consume slightly less stamina.
Effect improves with higher + value.
+2 is the maximum.
Max HP & Stamina Up
Raises maximum HP and stamina.
+ symbol indicates improved effect.
Melee ATK Up
Raises melee attack power.
Effect improves with higher + value.
+2 is the maximum.
Ranged ATK Up
Raises ranged attack power.
Effect improves with higher + value.
+2 is the maximum.
All ATK Up
Raises all forms of attack power.
Effect improves with higher + value.
+2 is the maximum.
Melee ATK / HP Down
Raises melee attack power at the cost of lowering max HP.
+ symbol indicates improved effect.
Raise Ranged ATK / HP Down
Raises ranged attack power at the cost of lowering max HP.
+ symbol indicates improved effect.
Raise All ATK / HP Down
Raises all forms of attack power at the cost of lowering max HP.
+ symbol indicates improved effect.
Stagger Damage Up
Attacks have increased stagger potential.
Effect improves with higher + value.
+2 is the maximum.
Enhanced Drink Blood
Raises damage dealt by drinking blood.
Effect improves with higher + value.
+2 is the maximum.
All Attributes Up
Raises all attribute values
Stake Potency Up
Raises healing power of Goldblood Stakes.
Effect improves with higher + value.
+2 is the maximum.
Physical DEF Up
Raises defense against physical attacks.
Effect improves with higher + value.
+2 is the maximum.
Affinity DEF Up
Raises defense against all affinities.
Effect improves with higher + value.
+2 is the maximum.
Stagger DEF Up
Raises defense against stagger damage.
Effect improves with higher + value.
+2 is the maximum.
Affliction Resistance Up
Raises resistance to all afflictions.
Effect improves with higher + value.
+2 is the maximum.
Poise Up
Raises poise
Continuous HP Recovery
Gradually restores HP over time.
Effect improves with higher + value.
+2 is the maximum.
Defeating Foes Restores HP
Killing an enemy restores HP.
Effect improves with higher + value.
+2 is the maximum.
Successive Attacks Boost ATK
Boosts attack power for a time after landing consecutive attacks
Successful Guarding Boosts ATK
Boosts attack power for a time after successfully guarding.
Effect improves with higher + value.
+2 is the maximum.
Successful Guarding Restores HP
Successfully guarding restores HP.
Effect improves with higher + value.
+2 is the maximum.
Charged ATK Up
Enhances charged attacks
Sprinting ATK Up
Enhances attack power of sprinting attacks
Dodge ATK Up
Raises damage dealt by dodge attacks
Plunging ATK Up
Raises damage dealt by plunging attacks
Enhanced Poison
Increases rate of poison buildup inflicted.
Affects all poison-dealing attacks.
Effect improves with higher + value.
+2 is the maximum.
Enhanced Fire
Increases rate of fire buildup inflicted.
Affects all fire-dealing attacks.
Effect improves with higher + value.
+2 is the maximum.
Enhanced Lightning
Increases rate of lightning buildup inflicted.
Affects all lightning-dealing attacks.
Effect improves with higher + value.
+2 is the maximum.
Charged ATK: Eruption
Charged attacks release pillars of flame
Charged ATK: Bolt
Charged attacks release lightning bolts
Charged ATK: Rancor
Charged attacks release vengeful spirits
Charged ATK: Venom
Charged attacks release venom
Guard Counter: Eruption
Guard counters release pillars of flame
Guard Counter: Bolt
Guard counters release lightning bolts
Guard Counter: Rancor
Guard counters release vengeful spirits
Guard Counter: Venom
Guard counters release venom
Drink Blood Raises Kin ATK
Drinking blood raises kin attack power
Item Effect Duration Up
Increases item effect duration
Self-heal upon Stake Use
Gradually restores HP for a time after using a Goldblood Stake
ATK Up upon Stake Use
Boosts attack power for a time after using a Goldblood Stake
DEF Up upon Stake Use
Boosts defense for a time after using a Goldblood Stake
Stamina Up upon Blood Stake Use
Boosts stamina recovery rate for a time after using a Goldblood Stake
EXP Reward Amount Up
Increases amount of EXP awarded.
Effect improves with higher + value.
+2 is the maximum.
Lady's Leap
Resist enemy interruption while jumping
Rana's Shame
Obscures form for a time after using a Goldblood Stake
Vampyr's Rapture
Restores HP upon successful melee attacks
Milhüsa's Sword Technique
Boosts attack power after landing consecutive attacks.
Also reduces stamina consumed by movement.
Milhüsa's Glaive Technique
Enhances attack power of sprinting attacks.
Also reduces stamina consumed by movement.
