The Duskbloods Network Test Wiki by 101LeafyThe Duskbloods Network Test Wiki by 101LeafyNintendo Switch 2, Network Test Ver.
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Powers of Blood

The Powers of Blood in the Network Test, with the numbers for every + level. Up to five can be manifested at once. 101Leafy researched the game.

Power of Blood

The Power of Blood confers various powers upon Bloodsworn.

Up to 5 powers can manifest simultaneously.
Powers of Blood can be freely swapped.

Max HP Up

Raises maximum HP.

Effect improves with higher + value.
+2 is the maximum.

Base+10%+1+15%+2+20%

Max Stamina Up

Raises maximum stamina.

Effect improves with higher + value.
+2 is the maximum.

Base+10%+1+15%+2+20%

Stamina Recovery Up

Raises stamina recovery speed.

Effect improves with higher + value.
+2 is the maximum.

Base+10+1+20+2+30

Stamina Cost Down

Actions consume slightly less stamina.

Effect improves with higher + value.
+2 is the maximum.

BaseStamina cost x0.9+1Stamina cost x0.8+2Stamina cost x0.7

Max HP & Stamina Up

Raises maximum HP and stamina.

+ symbol indicates improved effect.

Base+15%++20%

Melee ATK Up

Raises melee attack power.

Effect improves with higher + value.
+2 is the maximum.

Base+5%+1+10%+2+15%

Ranged ATK Up

Raises ranged attack power.

Effect improves with higher + value.
+2 is the maximum.

Base+5%+1+10%+2+15%

All ATK Up

Raises all forms of attack power.

Effect improves with higher + value.
+2 is the maximum.

Base+5%+1+10%+2+15%

Melee ATK / HP Down

Raises melee attack power at the cost of lowering max HP.

+ symbol indicates improved effect.

BaseATK +15%, Max HP x0.9+ATK +20%, Max HP x0.9

Raise Ranged ATK / HP Down

Raises ranged attack power at the cost of lowering max HP.

+ symbol indicates improved effect.

BaseATK +15%, Max HP x0.9+ATK +20%, Max HP x0.9

Raise All ATK / HP Down

Raises all forms of attack power at the cost of lowering max HP.

+ symbol indicates improved effect.

BaseATK +15%, Max HP x0.9+ATK +20%, Max HP x0.9

Stagger Damage Up

Attacks have increased stagger potential.

Effect improves with higher + value.
+2 is the maximum.

Base+5%+1+10%+2+15%

Enhanced Drink Blood

Raises damage dealt by drinking blood.

Effect improves with higher + value.
+2 is the maximum.

BasePhysical +10%, Affinity +5%+1Physical +20%, Affinity +10%+2Physical +30%, Affinity +15%

All Attributes Up

Raises all attribute values

Stake Potency Up

Raises healing power of Goldblood Stakes.

Effect improves with higher + value.
+2 is the maximum.

Base+20%+1+30%+2+40%

Physical DEF Up

Raises defense against physical attacks.

Effect improves with higher + value.
+2 is the maximum.

BaseDamage taken x0.9+1Damage taken x0.85+2Damage taken x0.8

Affinity DEF Up

Raises defense against all affinities.

Effect improves with higher + value.
+2 is the maximum.

BaseDamage taken x0.85+1Damage taken x0.75+2Damage taken x0.65

Stagger DEF Up

Raises defense against stagger damage.

Effect improves with higher + value.
+2 is the maximum.

BaseDamage taken x0.9+1Damage taken x0.85+2Damage taken x0.8

Affliction Resistance Up

Raises resistance to all afflictions.

Effect improves with higher + value.
+2 is the maximum.

Basex1.3+1x1.4+2x1.5

Poise Up

Raises poise

Continuous HP Recovery

Gradually restores HP over time.

Effect improves with higher + value.
+2 is the maximum.

Base1% + 2 HP per second+11% + 4 HP per second+21% + 6 HP per second

Defeating Foes Restores HP

Killing an enemy restores HP.

Effect improves with higher + value.
+2 is the maximum.

BaseHeals 4% + 10 HP+1Heals 5% + 10 HP+2Heals 6% + 10 HP

Successive Attacks Boost ATK

Boosts attack power for a time after landing consecutive attacks

BaseATK x1.1, 10 s

Successful Guarding Boosts ATK

Boosts attack power for a time after successfully guarding.

Effect improves with higher + value.
+2 is the maximum.

Successful Guarding Restores HP

Successfully guarding restores HP.

Effect improves with higher + value.
+2 is the maximum.

Charged ATK Up

Enhances charged attacks

Sprinting ATK Up

Enhances attack power of sprinting attacks

Dodge ATK Up

Raises damage dealt by dodge attacks

Plunging ATK Up

Raises damage dealt by plunging attacks

Enhanced Poison

Increases rate of poison buildup inflicted.
Affects all poison-dealing attacks.

Effect improves with higher + value.
+2 is the maximum.

Basex1.2+1x1.3+2x1.45

Enhanced Fire

Increases rate of fire buildup inflicted.
Affects all fire-dealing attacks.

Effect improves with higher + value.
+2 is the maximum.

Basex1.2+1x1.3+2x1.45

Enhanced Lightning

Increases rate of lightning buildup inflicted.
Affects all lightning-dealing attacks.

Effect improves with higher + value.
+2 is the maximum.

Basex1.2+1x1.3+2x1.45

Charged ATK: Eruption

Charged attacks release pillars of flame

Charged ATK: Bolt

Charged attacks release lightning bolts

Charged ATK: Rancor

Charged attacks release vengeful spirits

Charged ATK: Venom

Charged attacks release venom

Guard Counter: Eruption

Guard counters release pillars of flame

Guard Counter: Bolt

Guard counters release lightning bolts

Guard Counter: Rancor

Guard counters release vengeful spirits

Guard Counter: Venom

Guard counters release venom

Drink Blood Raises Kin ATK

Drinking blood raises kin attack power

BaseKin ATK x1.3, 30 s

Item Effect Duration Up

Increases item effect duration

Basex1.5

Self-heal upon Stake Use

Gradually restores HP for a time after using a Goldblood Stake

ATK Up upon Stake Use

Boosts attack power for a time after using a Goldblood Stake

DEF Up upon Stake Use

Boosts defense for a time after using a Goldblood Stake

Stamina Up upon Blood Stake Use

Boosts stamina recovery rate for a time after using a Goldblood Stake

EXP Reward Amount Up

Increases amount of EXP awarded.

Effect improves with higher + value.
+2 is the maximum.

Base+10%+1+15%+2+20%

Lady's Leap

Resist enemy interruption while jumping

Rana's Shame

Obscures form for a time after using a Goldblood Stake

Vampyr's Rapture

Restores HP upon successful melee attacks

BaseHeals 1% + 15 HP

Milhüsa's Sword Technique

Boosts attack power after landing consecutive attacks.
Also reduces stamina consumed by movement.

BaseStamina cost x0.8

Milhüsa's Glaive Technique

Enhances attack power of sprinting attacks.
Also reduces stamina consumed by movement.